After lists, the next fundamental building blocks of any application are functions and objects. Functions are reusable blocks of code logic, while objects are a powerful way to bundle data and the functions that operate on that data into self-contained units. Mastering both is essential for writing clean, organized, and scalable code.
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💻 The Power of Functions
A function allows you to break a complex task into smaller, manageable chunks that can be reused throughout your project. This makes your code more logical and easier to debug.
- Defining a function: Use the
def
keyword, followed by the function name and parentheses.def helloworld(): print("Hello World")
- Passing arguments: You can make functions dynamic by allowing them to accept input, known as arguments. This allows a single function to perform its task on different data.
def add_prices(plist): return sum(plist)
- Returning a value: The
return
keyword sends a value back from the function, which can then be stored in a variable or used in another operation.
💻 The Art of Objects
Object-Oriented Programming (OOP) takes functions a step further by encapsulating data and its related functions into an object. The blueprint for an object is called a class.
class Shopping:
def __init__(self, item, price):
self.item = item
self.price = price
Let’s break down this class:
class Shopping:
defines the blueprint.def __init__(self, item, price):
is a special method called a constructor. It runs automatically when you create a new object from the class.self
refers to the specific instance of the object being created.self.item = item
assigns the data passed to the object to an instance variable.
You can then create an instance of this object like so: bread = Shopping("Bread", 0.85)
. The `bread` object now contains both its data (`item` and `price`) and can have methods to work with that data.
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