It is guide on what are difference between Hollow Knight and Hollow Knight: Silksong.
Table of Contents
- 1. 15 Key Differences
- 1.1.1 1. The Direction: Ascending vs. Descending
- 1.1.2 2. A Larger, Denser World
- 1.1.3 3. A Vocal Protagonist
- 1.1.4 4. Crests vs. Charms (A New Progression System)
- 1.1.5 5. Multiple Cloak Types (Speculated)
- 1.1.6 6. Silk vs. Soul (The New Resource)
- 1.1.7 7. New Silk Spells
- 1.1.8 8. A Formalized Parry System
- 1.1.9 9. The New Tool System
- 1.1.10 10. More Complex & Intelligent Enemies
- 1.1.11 11. Increased Overall Difficulty
- 1.1.12 12. The Needle vs. The Dream Nail
- 1.1.13 13. A New Healing Mechanic: Bind
- 1.1.14 14. The Grapple Hook for Mobility
- 1.1.15 15. Native HUD Disabling
15 Key Differences
1. The Direction: Ascending vs. Descending
- Hollow Knight: Focused on descending into the depths of the forgotten kingdom of Hallownest.
- Silksong: Shifts the objective to ascending through the vast, cursed kingdom of Pharloom to reach its peak.
2. A Larger, Denser World
- Hollow Knight: Launched with 51 benches.
- Silksong: Reportedly features around 100 benches, suggesting a world that is either significantly larger, more densely packed with content, or both.
3. A Vocal Protagonist
- Hollow Knight: The Knight was a silent vessel.
- Silksong: Hornet is fully voiced, with battle cries and the ability to converse with NPCs, potentially opening doors for dialogue choices.
4. Crests vs. Charms (A New Progression System)
- Hollow Knight: Used a Charm system with Notches for equipping passive upgrades.
- Silksong: Introduces Crests, which have colored sockets (Red, Blue, Yellow) for equipping different types of tools. Crests also actively change Hornet’s core attacks (e.g., changing her slash into a claw).
5. Multiple Cloak Types (Speculated)
- Hollow Knight: One cloak with upgradable movement abilities.
- Silksong: Strong evidence suggests different cloaks grant different movement abilities (e.g., double jump, floating, a spider-like scuttle), which are not just upgrades but potentially swappable equipment.
6. Silk vs. Soul (The New Resource)
- Hollow Knight: Managed Soul for healing and spells.
- Silksong: Silk is the new resource, used for healing (Bind), mobility (Grapple), and powerful new attack spells. It can be restored by hitting enemies.
7. New Silk Spells
- Hollow Knight: Featured spells like Vengeful Spirit and Desolate Dive.
- Silksong: Introduces new spells like:
- Silk Spear: Pierces multiple enemies.
- Gossamer Storm: A powerful area-of-effect attack.
- Silk Dash: Provides temporary invulnerability while attacking.
8. A Formalized Parry System
- Hollow Knight: “Parrying” was an implicit timing-based deflection.
- Silksong: Features a dedicated parry ability where Hornet uses silk strands to block damage and then immediately retaliate.
9. The New Tool System
- Hollow Knight: Relied on charms and nail arts for combat variety.
- Silksong: Introduces a three-category tool system:
- Red Tools: Offensive items with limited uses (e.g., projectile traps, exploding Pimpillo) that require repair.
- Blue & Yellow Tools: Grant passive utility effects (e.g., the Magma Bell protects against environmental hazards like lava).
10. More Complex & Intelligent Enemies
- Hollow Knight: Featured over 140 enemy types.
- Silksong: Boasts over 200 new enemy types that are designed to be more complex, intelligent, and reactive to counter Hornet’s enhanced mobility.
11. Increased Overall Difficulty
Early hands-on impressions consistently note that Silksong is more challenging than its predecessor due to:
- New mechanics to master.
- Removal of infinite enemy pogoing.
- Faster-paced combat and smarter enemies.
12. The Needle vs. The Dream Nail
- Hollow Knight: The Dream Nail allowed access to dreams and hidden boss fights.
- Silksong: The Needle (or Needle and Violin) is hinted to have a new function, potentially allowing Hornet to play songs to unlock paths or interact with the world in unique ways.
13. A New Healing Mechanic: Bind
- Hollow Knight: Healing consumed Soul and required standing still.
- Silksong: The Bind mechanic uses Silk to heal, potentially offering new strategic options and synergies with the tool system.
14. The Grapple Hook for Mobility
- Hollow Knight: Mobility was limited to dashes, wall jumps, and monarch wings.
- Silksong: The Grapple ability, fueled by Silk, adds a completely new vertical and horizontal mobility dimension for traversal and combat.
15. Native HUD Disabling
- Hollow Knight: Required mods to remove the HUD.
- Silksong: Includes a native option to disable the HUD for a more immersive, cinematic experience.
In summary, while Silksong retains the core atmospheric DNA of Hollow Knight, it is shaping up to be a vastly different experience with its new combat system, progression mechanics, and a more vocal, agile protagonist.
- Hollow Knight: Silksong – How to Complete the Volatile Flintbeetle Quest
- Hollow Knight: Silksong – A Guide to Enemies, Sharpe’s Companions
- Hollow Knight: Silksong – How to Obtain Every Needle Upgrade
- Hollow Knight: Silksong – How to Upgrade and Sharpen Hornet’s Needle
- Hollow Knight: Silksong – All Areas and Regions Guide (Complete List)
- Hollow Knight: Silksong – All NPCs and Merchants Guide (Complete List)
- Hollow Knight: Silksong – Quests Guide