Plan B: Terraform – Tips for Colony, Factory Layout, and Resource Management

This guide shares practical suggestions for new players aiming to optimize city growth, colony management, and factory throughput in Plan B: Terraform. It is particularly useful for players dealing with disjointed or inefficient colonies and supply chains.


Disclaimer

I am not claiming to be an expert in this game, and my setups may not be fully optimized. This guide is intended for beginners who want to improve colony organization, factory layout, and resource management without starting over.


1. Futureproofing Early Game

  • When starting, create placeholders for MK2 depots even if you only have MK1 depots now. This allows smooth upgrades later without demolishing existing structures.
  • Keep track of the number of MK1 depots, as MK2 depots reduce the total needed.
  • Aluminum ore mines were not fully optimized in my setup, so adjust as needed.

2. Separate Base Inputs and Outputs

  • Avoid congestion: Don’t route multiple supply rails into a single hotspot; this complicates future upgrades.
  • Recommended setup: Each batch of supply centers should have its own dedicated input. This simplifies scaling when demand grows and allows new nodes to be added easily.
  • Oxygen nodes may also handle High-Tech Parts (HTPs). Initially, I had to redirect HTPs from other areas to meet demand. Once set up properly, this becomes unnecessary.
  • Dedicated food nodes and waste nodes help manage larger demands while keeping supply efficient.

3. Utilize All Productions from Industry

  • Industrial buildings, such as Atmospheric Extractors and Recycling Centers, produce multiple outputs. Make sure all outputs are used to prevent production halts.
  • Atmospheric Extractors: Continue producing even if one output is full, but efficient management saves space and resources.
  • Recycling Centers: Stop producing if any output is full. For example, steel bars can be used for reinforced concrete, aluminum bars for HTPs.
  • Overproduction can be repurposed. For instance, excess steel bars were used in a greenhouse factory.

4. Build for Easy Upscaling

  • Layout factories in straight lines with depots alternating between required resources.
  • This pattern allows for easy repetition when scaling up instead of demolishing existing structures.
  • Diagonal layouts are also effective for straight-line expansion.

Resource examples for scalable lines:

  • Water & Nitrogen
  • Compost
  • Oxygen & HTPs

“Ending”

This guide is a work in progress. Updates may occur as I continue to experiment with gameplay, and some advice may be refined over time. The goal is to make early- and mid-game management simpler and more efficient.

Hello! I'm a gaming enthusiast, a history buff, a cinema lover, connected to the news, and I enjoy exploring different lifestyles. I'm Yaman Şener/trioner.com, a web content creator who brings all these interests together to offer readers in-depth analyses, informative content, and inspiring perspectives. I'm here to accompany you through the vast spectrum of the digital world.

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