Unlock vital resources like iron ingots, oil, and wine. Our complete guide to the Improved Production category in The King is Watching shows you how to build, manage, and upgrade every structure.
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A Guide to Improved Production Buildings
The King is Watching: A Guide to Improved Production Buildings
The third and final category of buildings from the “Production” class. The most sacred and important buildings are located here. They allow you to produce resources of the second category (iron ingots, flour, oil, wine, etc.). If possible, try to assess your strengths and take waves in the prophecy with buildings of improved production. The peculiarity of this category is that to produce resources of the second category, you need to have basic resources. Absolutely all buildings in this section are infinite and do not break (only if you yourself want to destroy them). That is, you can produce a resource of the 2nd category as long as you have a resource of the 1st category.
Fuel pump.
The fuel pump, like all the following buildings in this category, is very important for training strong troops. The cost of construction is 100 wood, 100 iron ore and 50 iron ingots. Productivity is 1 oil in 2 seconds. The production of one oil requires 1 water and 1 tree. The fuel pump is infinite, it works as long as you have water and wood. Improvements:
- Production speed – increases productivity by 30%
- Gifts of the earth – 20% chance to produce a random additional resource
Winery
The winery produces wine, which is constantly consumed during battles, raising the morale of your soldiers. The cost of construction is 90 gold and 60 grapes. Productivity is 1 wine per second. 2 grapes will be spent to produce 1 wine. Improvements:
- Production speed – increases productivity by 30%
- Wine for all – with a 50% chance gives 1 additional wine
Fisherman’s hut
The fisherman’s hut produces meat, which is needed to train certain troops. The cost of construction is 550 water and 150 wood. Productivity is 1 meat every 3 seconds. 5 water will be spent to produce 1 meat. Improvements:
- Production Speed – Increases productivity by 30%
- Quality Bait – 50% chance to get an additional 2 meat with each production cycle.
Market
The market is the only building of the improved production category that you can get at the very beginning. The market allows you to sell resources and receive gold for them. Which resource to sell is up to you. Among all the resources on the market, you can sell the following: wheat (1 wheat = 1 gold), flour (1 flour = 3 gold), iron ore (1 iron ore = 1 gold), iron ingots (1 iron ingot = 3 gold) and furniture (1 furniture = 1 denarius). It is best to sell unnecessary resources or those that you have a lot of. For example, for a good start, you can build a market and 2 wheat fields next to it at the very beginning. This way you can simultaneously produce wheat and sell it right away. The cost of construction is 40 wood and 30 wheat. Productivity is 1 sale per second. With the help of artifacts, you can sell other resources. Improvements:
- Fast Trade – increases productivity by 25%
- Charismatic Traders – each active market gives 5 units of morale
Mill
The Mill allows you to produce flour. The cost of construction is 40 gold, 70 wood, 25 wheat. Productivity is 1 flour in 1.5 seconds. 1 wheat will be spent to produce 1 flour. Improvements:
- Efficient Processing – increases efficiency and speed. Now 3 wheat are spent to produce 2 flour.
- Warriors’ Inspiration – passively increases the damage and health of FLYER-type troops by 5%
Livestock Farm
Produces meat, but unlike the Fisherman’s Hut, it has a buffing upgrade and requires other resources for construction. The cost of construction is 100 wood, 100 wheat and 50 flour. Productivity is 1 meat in 2 seconds. 1 water and 1 wheat will be spent to produce 1 meat. Improvements:
- Production Speed – increases productivity by 30%
- Warrior Inspiration – passively increases damage and health of RIDERS troops by 5%.
Carpentry Carpentry
It s a building that produces furniture. In turn, furniture can be sold on the market or in a furniture store. The cost of construction is 80 wood, 60 clay and 60 gold. Productivity is 2 furniture in 3 seconds. It takes 3 wood and 1 iron ingot to produce 2 furniture. Improvements:
- Skilled Carpenters – a 50% chance to get an additional 3 wood with each production cycle.
- Improved Tools – increases productivity by 25%
Smelter
The Smelter is extremely easy to build, I highly recommend that you get it as soon as possible to mass produce iron ingots. The cost of construction is 55 gold and 30 iron ore. Productivity is 1 iron ingot in 1.5 seconds. The production of 1 ingot will cost 1 ore. Improvements:
- Efficient Processing – Increases efficiency and speed. Now it takes 3 ore to produce 2 ingots.
- Warrior’s Inspiration – Passively increases the damage and health of ARROW troops by 5% .
Furniture Shop
The last building in the Improved Production category at the moment. A very valuable building if you want to quickly level up the skill tree. The shop sells 10 furniture every 20 seconds, and you get 1 city denarius for every 10 furniture. The cost to build is 60 wood, 60 clay, 60 gold. Improvements:
- Price Premium – 25% chance to get an additional 5 denarii with each production cycle.
- Bargaining Ability – increases productivity by 25%.
By Just Mikael
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- The King is Watching: A Complete Guide to All Veteran Barracks
- The King is Watching – A Complete Guide to All Recruit Barracks
- The King is Watching – All Modernized Production Buildings & Upgrades
- The King is Watching – Tips on Waves, Production, and Magic
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